![]() Added new options to turn it on/off sprite limit and hi-res mode in video settings.Disabled peripheral devices by default if not selected in controller settings.Updated and changed position of some text and UI PNG images.Added new emulation hacks settings button and moved screenshot button to main game menu.Added low/medium/max CPU overclocking option in emulation hacks settings.Added option to turn on/off bilinear filtering in video settings (works with 240p output).Removed filtered render and replaced render option by an option to turn on/off 240p output.Removed option to turn it on/off stereo inversion.Removed exit sound of UI (sometimes causes a small audio crackle when returning to game).Updated to the latest Snes9x GX (git 88deb03). ![]() Updated to the latest Snes9x (git 8685db4).Added option to turn on/off game sound in audio settings.Added new setting button to turn on/off start Satellaview BIOS with BS games in menu settings.Done, you can play now on a DualShock 3 Controller. It should connect, one led on the controller should light up. Press the PS button on your DualShock 3 and connect it to your Wii with a USB cable. Start a game with your Wiimote/GC Controller/etc. Added DualShock 3 (wired) support based on SickSaxis lib by xerpi (thanks niuus and JabuPL.Fixed sound effects volume setting and replace enter.ogg audio file.Removed catalan and updated all other language files.Renamed turbo mode option to "fast forward" (turbo mode name is reminiscent of auto fire).Added progressive PAL video mode (576p).Fixed the PAL games resolution (PAL 50Hz video mode is recommended for have a correct ratio).Added separate PAL audio sample rate for original render (fix audio hiccups in 50Hz video mode).Another constraint is that you must load a save state with the same region than the one with which it was made (otherwise the timing will not be correct).For another game it will be necessary to launch any game in automatic region then go back to emulation settings to choose the desired region or restart Snes9x TX.When launching Snes9x TX just choose a region and then launch a game.Added option to force SNES region (experimental) and create emulation settings in main settings.Disable it for other games if you prefer optimal frame rate despite some potential slowdowns.frame skipping is highly recommended with some games using special chips (especially SuperFX).Added option to turn on/off frame skipping in video settings (enabled by default).Disabled game info message when "show frame rate" option is enabled.Updated to the latest Snes9x GX (git 3940616).Yoshi's Safari (SNES) on Snes9x TX as a Wii VC Channel ( saulfabreg Wii VC - Official) Done, you can play now on a DualShock 3 Controller.It should connect, one led on the controller should light up.Press the PS button on your DualShock 3 and connect it to your Wii with a USB cable.Start a game with your Wiimote/GC Controller/etc.It is specifically designed to run on the Wii and GameCube consoles, allowing you to play Super Nintendo games on these platforms. ![]() I know I haven't decided to narrow done instability within the single digits, which is my guess as to what you mean by severe.Īlso, remember, this is just an example: your result may vary.Snes9x TX is a fork of the Snes9x GX emulator, originally developed by Tantric. Yes, though I'm not certain how severe my overclock is, and I'm probably over-voltaging a little too much. did you notice any improvement (SNES) and did you need a severe overclock to notice it? Yet again, I'm using lr-snes9x as my default, so I need to do it.Īs per your experiences. Overclocking it was the difference between getting full speed or not for me. I'm thinking of OC'ing whichever would help the most as I don't think the ram would matter for this specifically. Overclocking the SDRAM would probably help any problematic spots in lr-snes9x2010 as well though. Need both of those overclocked sufficiently if you plan to run lr-snes9x at a constant 60FPS for most games, but even then a few will need to be run in lr-snes9x2010. Still, back when I was running lr-snes9x2010, lightly overclocking my Pi 3 pretty much stopped most spot specific slowdowns.Īlso, do we know if the SNES is GPU or CPU intensive?ĬPU and SDRAM. Yes, though I'm running lr-snes9x as my default, so overclocking is required. Those of you who have done it, did you see any improvement? ![]()
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